In praise of William C. Martell

I was trying to figure out how to turn the random scraps on unfinished stories I had half-written over the years into something. Why didn't any of these fragments grow and become a story I really wanted to write? There were some good ideas, but most just descended into rambling and fizzled to a halt.

One day I randomly picked up this book on screenwriting while riding home on the MUNI in San Francisco. Suddenly a lot of things began to click. Here are some of the things I learned from Martell's book:

  • It’s really the villain's story. Make sure the villain's story makes sense. Make sure his plan could work.

  • The villain's plan should threaten people like us, people we care about or people the hero cares about 

  • Don't have more than one villain. You can have a ladder of henchmen to get to your main villain though.

  • The hero's day job, conflict are dependent on the villain's plan.

  • Have a whammo every 10 minutes, a cliff hanger every 15

  • Have more than one thing happening in an action scene.

  • Have a Big Clock that drives the pace of the story

  • Use scene clocks too

  • How action sequences are basically good news/bad news

  • Advice on how to add suspense to the story

Shortly after reading it I began writing my new book Day of the Devourer. Finally I had a great story, knew what to do with it, and how to finish it. If you're a writer, this book comes highly recommended. I'd also recommend all of the books in his Blue Book series.

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